Who renders on RenderDay
The workflow is the same whatever you make: drop your .blend in, we render real test frames of your scene on our GPUs, and you get one exact fixed price before you pay anything.
Every job, in the same five steps
Upload .blend or .zip
We analyse it1-2 min
We test-render and price it6 min
You pay the exact price, or you don't
We render, you download
Written up for four kinds of work
The service does not change between them. These pages spell out what a first job looks like in the language of the work, so you can check it against your own.
Architects & ArchViz
Interior and exterior visualisations, walkthroughs and client-presentation stills.
Animators & Indie Studios
Short films, episodic content and character animation with frames rendered in parallel.
Game Developers & VR
Baked lighting, cinematics and asset turntables without tying up a workstation.
Product Designers & 3D Artists
Photoreal product stills and material studies at high sample counts.
The same pipeline, whatever is in the file
Stills and animation, Cycles and EEVEE, two seconds and two hours. Every one of these came off the farm the way your job would, and carries the price that customer paid.



Real jobs from our farm, priced at what the customer paid. Yours depends on your scene, and we quote it exactly before you pay.
gross
Your scene, priced before you commit
You do not have to decide which of those four you are. Send the file and we will tell you what it costs.
No account to create first. The test render is free whether or not you go ahead.